OS: Windows 2000 5。0 (Build: 2195)CPU: GenuineIntel PentiumPro-class processor @ 536 MHz with 158MB RAMVideo: Intel Corporation 810 Graphics Controller Hub (133)CreateTexture failed(D3DERR_INVALIDCALL)。
CompositeTexture (Param:USize=512,VSize=512,D3DFormat=21,Texture=a069518History: FD3DTexture::Cache <- FD3DRenderInterface::CacheTexture <- FD3DRenderInterface::EnableLighting <- FBspDrawList::Render <- SolidRendering <- RenderLevel <- FLevelSceneNode::Render <- FSkySceneNode::Render <- NoStencilRendering <- RenderLevel <- FLevelSceneNode::Render <- FSkySceneNode::Render <- NoStencilRendering <- RenderLevel <- FLevelSceneNode::Render <- FSkySceneNode::Render <- NoStencilRendering <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop。