《激战2》4月15日职业更新内容改动汇总?
激战2美服4月15日将迎来重大更新,我也是第一时间将目前的改动汇总了,那么除了游戏中的内容改动,玩家最关心的则属于激战2的4月15日职业更新内容了,每个职业都将面对调整,下面就看看玩家翻译的激战2职业更新内容。 相关阅读:详细又全面:激战2美服4月15日更新内容汇总《激战2》4月15日职业更新内容 激战2职业更新内容之:Elementalist 元素 · Fire: Blinding Ashes: Blind foes for 5 seconds when you burn them – cooldown 5s · Air: Lightning Rod – interrup...全部
激战2美服4月15日将迎来重大更新,我也是第一时间将目前的改动汇总了,那么除了游戏中的内容改动,玩家最关心的则属于激战2的4月15日职业更新内容了,每个职业都将面对调整,下面就看看玩家翻译的激战2职业更新内容。
相关阅读:详细又全面:激战2美服4月15日更新内容汇总《激战2》4月15日职业更新内容 激战2职业更新内容之:Elementalist 元素 · Fire: Blinding Ashes: Blind foes for 5 seconds when you burn them – cooldown 5s · Air: Lightning Rod – interrupting an enemy causes them to be stuck by a damaging lightning bolt that leaves them weakened (5s) · Earth: Stone heart – You cannot be critically hit while attuned to earth · Water: Aquatic Benevolence- your healing to other allies (not self) is increased by 25% – stacks well with Runes of the Monk · Arcane – Elemental Contingency- Gain a boon when you are stuck, based on your current attunement, coodown; 10 seconds。
Fire: 3。5s of retaliation; air: 5 seconds of fury; Earth: 2。5s of protection; Water: 3 seconds of vigor · Fire: Binding Ashes - 每当你造成燃烧时盲目目标5秒 (冷却5) · Air: Lighting Rod - 每当你中断目标时,降下一道落雷伤害目标并给予五秒虚弱 · Earth: Stone Heart - 当你在土调和状态时无法被爆击 · Water: Aquatic Benevolence - 你对同伴的治疗量增加25%(对自身无效,但符文发动的治疗也有效果) · Arcane: Elmental Contingency - 每当被击中时看你当下的调和给予特定加持 (冷却10秒) 火调和:3。
5秒 retaliation 风调和:5秒 fury 土调和:2。5秒 protection 水调和:3秒 vigor 激战2职业更新内容之:Engineer 工程师 · Explosives: Synaptic Overload – gain 3 seconds of quickness when you hit a foe with a knockback skill · Firearm: Bunker Down – Create a proximity mine at your location when you critically hit with an attack。
Mines have a 10s duration, 2s cooldown (mines do not remove boons) · Inventions: Fortified Turrets – your turrets are surrounded by a reflective shield when created。
4s duration, ends if the turret is picked up or destroyed。 · Alchemy: Experimental Turrets – Turrets apply boons based in a 600 raidus around them every 10 seconds。
Thumper turrets: 3 seconds of protection。 Net turret: 10s of swiftness。 Rifle turret – 5s of fury。
Healing turret – 3s of vigor。 Rocket turret – 3s of retaliation; Flame turret – 3 stack of might for 10s。
· Tools – Gadgeteer – gadgets grant additional boons upon use。 Boon vary based on the gadget being used – AED – 3s of retaliation, Personal Battering Ram – 5s of fury; Rocket Boots – 4s of Vigor; Slick Shoes – 8s of regeneration; Throw mine – 6s of aegis; Utility Goggles 5 stacks of might for 8 seconds。
· Explosives: Synaptic Overload – 每当你击退敌人时获得3秒quickness · Firearm: Bunker Down – 每当你造成爆击时,在你周遭撒下一个地雷 (会存在10秒 2秒冷却间隔) 跟特性的地雷移除加持不并存 · Inventions: Fortified Turrets – 每当你创自一个turret时会创造出一个4秒的投射物反射壁。
(但如果收回去或炸掉的话墙壁也会消失) · Alchemy: Experimental Turrets – Turrets会每10秒给予600范围内的同伴加持。 Thumper Turrets: 3秒protection // Net Turret: 10秒swiftness // Rifle Turret: 5秒fury // Healing Turret:3秒vigor // Rocket Turret: 3秒retaliation // Flame Turret:3层might 10秒 · Tools: Gadgeteer – 每当使用gadget时给予一项加持。
AED:3秒retaliation // Personal Battering Ram: 5秒fury // Rocket Boots: 4秒vigor // Slick Shoes:8秒regeneration // Throw mine:6秒aegis // Utility Googles:5层might 8秒。
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